An experiment in using JeelizFaceFilter Library
By DrNoir Chris Godber
This is an implemention of the headcontrols demo from the JeelizFaceFilter headcontrols demo I wanted to create a space scene and learn more about how to use facetracking for navigating three js scenes so I created a space scene which you can control with your webcam. This is a very nice library looking foward to expereimenting with it more!
Based on the headcontrols demo from the JeelizFaceFilter repo
Demo of a VR Viewer I created for previewing artworks against different walls with customizable colours / textures.
Looking to expand on this, be interested in thoughts on this initial prototype – design / functionality etc, I plan on working more on this and then releasing it within the next few months
Demo of early app dev / prototype
Zone Scanner is a QR image scanning / recognition app I developed for an art exhibition based on the film ‘Stalker’ directed by Andrei Tarkovsky. The app allowed users to scan via their phone cameras QR codes in the physical environment to get more information about the objects that the codes were attached to. There are some photos from the installation below which was a collaboration with Becca Smith and Loz Lees.
Full App https://zonescanner.com
Tech stack – html5 / css3 / js / jQuery
Library for QR codes https://github.com/schmich/instascan
WordPress / JS / WebGL / Playcanvas
The Dark Woods Project is an art project I am creating to explore the dark side of human nature and the mind via the medium of the woods.
The Dark Woods is a term I have coined to describe a recent body of work which use forest and woods as a metaphor for probing the shadier sides of my imagination.
To further my exploration of this concept I want to move beyond the personal iconography which my own mind creates, and with this in mind I have created The Dark Woods Project website which will be most active during a residency at the GreatArt store in London.
During my residency aim to produce work based on images and text gathered from the public, using these snippets of text and images to form new work in painting and drawing.
I will live stream the entire event on this website and users will be able to interact with the residency via submitting what the dark woods means to them, as well as exploring the 3D environment I have built with PlayCanvas called the Dark Woods – a virtual representation of this mythical and mental space
A website project made in conjunction with Macclesfied based Artist Becca Smith.
This is the digital portion of an installation we did for a show with the London based Artists collective The Tunnel at Waterstones, Gower Street London.
Roll the cube on the board and choose the icon indicated from the website.
Each side of the cube has a number and an arrow.
The arrow indicates direction, the number is number of spaces away.
Continue until you have entered all the spaces.
An app to genereate a shareable poem based on user input and render a 3D background and the poem to share with others
- 3D rendering via three.js
- Text to Speech
- Social Media Sharing
Bootstrap / HTML5 / CSS3
EnglishChum (Alpha) – An EnglishChatBot For Russians
A conversational chatbot to aid Russian Speakers in learning English
EnglishChum is a chatbot experiment built with Landbot that intereacts with users in a multi-language format, in this case – Russian to English in order to teach users about common english equivalents to common Russian phrases and words. I am aiming to get it to allow for more open questions, and some measurement of ability as well as develop the responses to seem human and show emotion and humour.
Click on the chatbox on the right to chat to your new EnglishChum!